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package interactiveproject.spacesimulator;
/**
 *
 * @author Ronny
 */
public interface Player {
    public void moveForward();
    public void turnClockwise();
    public void turnCounterClockwise();
    public void attack();
    public boolean isAtGem();
    public void collect();
    public boolean hasEnemyInFront();
    public boolean hasAsteroidInFront();
}

