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package interactiveproject.spacesimulator;

public class Controller {
    private Player player;
    
    public void setPlayer(Player pPlayer)
    {
        player = pPlayer;
    }
    
    public void level1Solution()
    {
        //Cette méthode sert à avancer 3 fois en total
        player.moveForward();
        player.moveForward();
        player.moveForward();
        
        //Si le joueur est sur un diamand, il le receuille
        if(player.isAtGem())
            player.collect();
    }
}